The name Kad Kïspä-kérád is derived from the Goblin language, as Kad Kïspä-kérád was founded by Glen, who was culturaly Gnoll.
Climate
Kad Kïspä-kérád has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 3°C (37°F). Kad Kïspä-kérád receives an average of 225 cm/y (88 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Kïspä-kérád covers an area of nearly 36 km2 (14 mi2), and an average elevation of 1898 m (6227 ft) above sea level.
Overview
Kad Kïspä-kérád was founded durring the late 16th century in winter of the year 1483, by Glen. The establishment of the new community went well, with no major obsticles durring construction.
Kad Kïspä-kérád was built using the conventions of Gnoll durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Kad Kïspä-kérád is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Kad Kïspä-kérád is buildings are arranged arround a network of narrow flagstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The city's frontieer-style defences are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
A look around Kad Kïspä-kérád gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable.
Civic Infrastructure
Kad Kïspä-kérád has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Kïspä-kérád has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Kïspä-kérád. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Kïspä-kérád's parks.
Kad Kïspä-kérád has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Kïspä-kérád.
Kad Kïspä-kérád has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Kïspä-kérád has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Kïspä-kérád has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Kïspä-kérád has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Kïspä-kérád has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Kïspä-kérád has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Kïspä-kérád has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Kïspä-kérád's public wards, blessings, and other arcane systems.
Kad Kïspä-kérád has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Kad Kïspä-kérád possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Kad Kïspä-kérád's grid is powered by a direct leyline tap.
Kad Kïspä-kérád's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kad Kïspä-kérád has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Kïspä-kérád's natural decorations nor waterways.
Kad Kïspä-kérád has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Kïspä-kérád has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Kïspä-kérád has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
While Kad Kïspä-kérád has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.
Kad Kïspä-kérád's bank was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
In Kad Kïspä-kérád yeast remains dormant.
The Domovoi near Kad Kïspä-kérád are known to be a mutant strain of the creature.
Kad Kïspä-kérád's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves destroying a prepared ritual vessel to channel Abjuration energies of tier 2 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 16
Farmers: 28
Farm Laborer: 47
Hunters: 28
Milk Maids: 21
Ranchers: 11
Ranch Hands: 24
Shepherds: 25
Farmland: 35238 m2
Cattle and Similar Creatures: 2159
Poultry: 25911
Swine: 1727
Sheep: 86
Goats: 17
Horses, Mounts, and Beasts of Burden: 863
Craftsmen
Arms and Toolmakers: 16
Blacksmiths: 20
Bookbinders: 10
Buckle-makers: 11
Cabinetmakers: 17
Candlemakers: 30
Carpenters: 31
Clothmakers: 23
Coach and Harness Makers: 9
Coopers: 21
Copper, Brass, Tin, Zinc, and Lead Workers: 12
Copyists: 8
Cutlers: 7
Fabricworkers: 19
Farrier: 55
Furriers: 5
Glassworkers: 26
Gunsmiths: 18
Harness-Makers: 8
Hatters: 15
Hosiery Workers: 6
Jewelers: 10
Leatherwrights: 22
Locksmiths: 8
Matchstick makers: 13
Musical Instrument Makers: 13
Painters, Structures and Fixtures: 11
Paper Workers: 11
Plasterers: 11
Pursemakers: 13
Roofers: 8
Ropemakers: 8
Rugmakers: 8
Saddlers: 14
Scabbardmakers: 18
Scalemakers: 9
Scientific, Surgical, and Optical Instrument Makers: 5
Sculptors, Structures and Fixtures: 8
Shoemakers: 8
Soap and Tallow Workers: 29
Tailors: 44
Tanners: 11
Upholsterers: 12
Watchmakers: 11
Weavers: 23
Whitesmiths: 6
Merchants
Adventuring Goods Retellers: 6
Arcana Sellers: 5
Beer-Sellers: 11
Booksellers: 13
Butchers: 23
Chandlers: 20
Chicken Butchers: 25
Entrepreneurs: 9
Fine Clothiers: 21
Fishmongers: 22
Florists: 5
Potion Sellers: 15
Resellers: 31
Spice Merchants: 11
Wine-sellers: 17
Wheelwright: 13
Woodsellers: 7
Service workers
Bakers: 37
Barbers: 36
Coachmen: 12
Cooks: 43
Doctors: 19
Gamekeepers: 12
Grooms: 7
Hairdressers: 29
Healers: 23
Housekeepers: 23
Housemaids: 50
House Stewards: 24
Inns: 8
Laundry maids: 15
Maidservants: 26
Nursery Maids: 15
Pastrycooks: 30
Restaurateur: 35
Tavern Keepers: 33
Specialized Laborer
Ashworkers: 11
Bleachers: 7
Chemical Workers: 4
Coal Heavers: 17
In-Town Couriers: 20
Long Haul Couriers: 19
Dockyard Workers: 17
Gas Workers: 4
Hay Merchants: 7
Leech Collectors: 23
Millers: 21
Miners: 17
Oilmen and Polishers: 14
Postmen: 18
Pure Finder: 11
Skinners: 24
Sugar Refiners: 4
Tosher: 13
Warehousemen: 30
Watercarriers: 19
Watermen, Bargemen, etc.: 26
Skilled Laborers
Accountants: 11
Alchemist: 13
Clerk: 18
Dentists: 8
Educators: 22
Engineers: 12
Gardeners: 8
Mages: 6
Plumbers: 9
Pharmacist: 10
Professors: 3
Scientists: 6
Wizards: 3
Civil Servants
Adventurers: 8
Bankers: 11
Civil Clerks: 20
Civic Iudex: 9
Consultants: 5
Exorcist: 18
Fixers: 10
Kami Clerk: 17
Landlords: 17
Lawyers: 10
Legend Keepers: 14
Militia Officers: 53
Monks, Monastic: 26
Monks, Civic: 26
Historian, Oral: 21
Historian, Textual: 10
Policemen, Sheriffs, etc.: 20
Priests: 34
Rangers: 11
Rat Catchers: 14
Scholars: 13
Spiritualist: 15
Slayers: 4
Storytellers: 28
Military Officers: 35
Cottage Industries
Brewers: 26
Comfort Services: 37
Enchanters: 9
Herbalists: 10
Jaminators: 30
Needleworkers: 30
Potters: 13
Preserve Makers: 25
Quilters: 11
Seamsters: 53
Spinners: 23
Tinker: 9
Weaver: 24
Artists
Actors: 8
Architects: 3
Bards: 13
Costumers: 5
Dancers: 10
Drafters: 5
Engravers: 6
Fine Furniture Carpenters: 4
Glaziers: 9
Inlayers: 8
Musicians: 23
Painters, Art: 4
Playwrights: 9
Sculptors, Art: 7
Wood Carvers: 30
Writers: 30
Produce Industries
Butter Churners: 30
Canners: 28
Cheesmakers: 34
Ice Merchants: 3
Millers: 17
Picklers: 14
Smokers: 11
Stockmakers: 10
Tobacconists: 13
Tallowmakers: 18
3172 of Kad Kïspä-kérád's population work within a Foundational Occupation.
184 work in Agriculture
701 work as Craftsmen
254 work as Merchants
477 work as Service Workers
326 work as General Laborers
129 work as Skilled Laborers
449 work as Civil Servants
300 work in Cottage Industries
174 work as Artists
178 work in Produce Industries
5120 of Kad Kïspä-kérád's population do not work in a formal occupation, but do contribute to the local economy. 345 (4%) are noncontributers.
Points of Interest
Kad Kïspä-kérád is known for its unusual rock formations.
POI
History
In time immemorial, reportedly some time during the early 2nd century Mount Combin, an iconic vista located neare Kad Kïspä-kérád, proved to be volcanic when the mountain erupted. The eruption was isolated to the area around Kad Kïspä-kérád, which was swallowed in ash, lava flows, and pyroclastic gasses. Kad Kïspä-kérád lost 246 people, 218 livestock, and 21 buildings in the disaster. The event is forever remembered as the Day of Damnation's Wrath.